A World Apart
  • Introduction
  • About the Project
  • Team Members
  • Art Gallery
  • Music Gallery
  • Contact
  • Chat/Forum

Project Leader

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Name: Matthew Blankenship
Affiliation: University of Advancing Technology
Major: Game Design
Primary Role: Project Lead



Hello, my name is Matthew Blankenship, but I go by "Nejuf." I began attending UAT in the fall of 2007for game design. After graduating from UAT I plan to teach English in Japan through the JET program or work for a game development company. I intend to move permanently to Japan in the future and work for a passionate Japanese game developer.  I believe in the practice of life-long learning and will continue to further my education after graduation either formally with an institution or through personal study. The great thing about technology is that it is always changing which means there will always be an opportunity and necessity for continued learning in the game industry.

I've been a part of the A World Apart team from its early stages, and I've seen how its evolved significantly over time.  I've learned a lot from this project and am very dedicated to making it successful for everyone.  I look forward to the development and completion of this project.  To see my other projects, please visit my game design portfolio.
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Lead Design

Name: Daibin Chen
Affiliation: University of Advancing Technology
Major: Game Design
Primary Role: Lead Design

My name is Daibin Chen. I'm majoring in Game Design at UAT. I'm the Lead designer of A World Apart. I began my UAT career around 2007, I don't really know where I'll end up afterward but I'm currently going with the flow. I have a really odd ability of breaking the mechanics of video games and go around the AI. This is my first time being a lead so I'll do my best to keep up.
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Lead Programmer

Name: Jared Miller
Affiliation: University of Advancing Technology
Major: Game Programming
Primary Role: Lead Programmer

My name is Jared Miller. I have been attending UAT as a Game Programming major since the fall of 2007. I will be graduating in May 2010 with a Bachelors of Science.
I am the lead programmer on the A World Apart project. As the lead programmer, it is my job to manage the programming team and make sure that all of the game components work together. Most of my programming work on this project has been with the menu and battle system.
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Game Graphics Artist

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Name: Kristi Smythe
Affiliation: University of Advancing Technology
Major: Computer Science
Primary Role: Game Art


Greetings, my name is Kristi Smythe. I'm majoring in Advancing Computer Science at UAT. I have a strong background in art and creative technologies.
I'm a certified e-Commerce Specialist with six years of experience in conversion funnel optimization and online marketing for medium to large clients.

I've traveled extensively and have developed an appreciation for enhancing the power of multicultural connections through gaming technologies. 
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Overworld Engine and Map Editor

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Name: Daniel Soltyka
Affiliation: University of Advancing Technology
Major: Game Programming
Primary Role: Overworld Engine and Map Editor




My name is Daniel Soltyka. I have been enrolled as Game Programming major at UAT since March 2007.
My responsibilities for this project focus primarily on the overworld engine (physics / rendering) and map editor (content creation / importing / exporting), however I am involved with the other aspects of coding when needed as well. I am also involved with the creation of sound effects and the composition of the game OST (original sound track).

After UAT, I plan on finding a programming job in the video game industry, focusing at first on gameplay programming, and then eventually moving into engine programming. Long term, I hope to open my own firm and work directly with publishers.
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Story Design and Art

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Name: Megan Rowan
Affiliation: University of Advancing Technology
Major: Game Design
Primary Role: Story Design and Art

My name is Megan Rowan and I am a game design student at the University of Advancing Technology.

My primary focus on this project is story writing. I develop and write out the main part of the story while the other writers expand on the story to make the world more dynamic and easy to follow.   A major point of the story is the setting, where the planet is literally being torn apart and one of our goals is to make the dramatic effects of the tragedy visible to the player in a number of ways.  Additional works of mine can be viewed at my portfolio.


Level Designer

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Name: Tyler Coleman
Affiliation: University of Advancing Technology
Major: Game Design
Primary Role: Level Designer

So far I have designed levels for AWA, but I am hoping to lend a hand in some of the item and encounter designing.


© 2008-2012, A World Apart Team
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